Games on SALE!

GOG's got a Team 17 sale going on

https://www.gog.com/promo/20171206_team17_sale

So if you wanted to pick up Worms games super cheap, now's a good time.
When worms first came out, I was a master of the ninja rope.
I actually used to whip the Team 17 guys asses when I could catch them on. They thought I was cheating :)

With a ninja rope, there was nowhere I couldn't go in a map. Straight up, through tiny cracks...it didn't matter. I could get anywhere with one.

My favorite tactic was ninja roping across the entire map right up next to a worm and using the finger poke to push them into the water. So satisfying.
 

GasBandit

Staff member
When worms first came out, I was a master of the ninja rope.
I actually used to whip the Team 17 guys asses when I could catch them on. They thought I was cheating :)

With a ninja rope, there was nowhere I couldn't go in a map. Straight up, through tiny cracks...it didn't matter. I could get anywhere with one.

My favorite tactic was ninja roping across the entire map right up next to a worm and using the finger poke to push them into the water. So satisfying.
I, too, was pretty awesome with the ninja rope. Though, I preferred the old "leave dynamite on his head and run" to the finger poke.
 
When worms first came out, I was a master of the ninja rope.
I actually used to whip the Team 17 guys asses when I could catch them on. They thought I was cheating :)

With a ninja rope, there was nowhere I couldn't go in a map. Straight up, through tiny cracks...it didn't matter. I could get anywhere with one.

My favorite tactic was ninja roping across the entire map right up next to a worm and using the finger poke to push them into the water. So satisfying.
Did you use the tactic of climbing up the rope until you swing so fast you enter the speed force, and then propel yourself across the entire map?
 
Did you use the tactic of climbing up the rope until you swing so fast you enter the speed force, and then propel yourself across the entire map?
Yup. You could also bounce the rope so fast it'd let you squeeze through little cracks, or shoot straight up by extending the rope, which would let you reach a much higher level, as gas bandit mentions below.
 

GasBandit

Staff member
Killing Floor 2 is free to play for the next 4 days (until Dec 18th) and half-price to buy, due to the release of the christmas event. All the monsters and stuff are temporarily Christmas-themed.



If you want to play on the Halforums server, go check out the Killing Floor 2 thread, the info is there. Or, you know, come find me in Discord after 8pm anytime between now and then.
 

GasBandit

Staff member
Lesse, let's check on the ol' youtube channel, see what's....

seonsale.jpg


What the, oh hey. Space Engineers must be having a sale again.

Well, apparently it was. 60% off, but it's over now. This just illustrates how being delayed 2-3 days renders a lot of youtube's metrics useless.
 
Humble Bundle has 8 bundles now.

When did they jump the shark?
And none of them are all that enticing right now.

But there were times even before the IGN sale when they had a lot of bundles. It adds up when you include mobile and book bundles. And new ones will overlap with ones almost ending.
 

figmentPez

Staff member
I missed this earlier, but GOG Connect has games up to duplicate from your Steam library.

Notable on the list:
- Baldur's Gate 1 & 2
- Homeworld
- Inside
- Limbo
- Outlast
- Sunless Sea
and 13 other games of lesser renown.
 
I have two separate questions:

1) How is GoG legally able to offer those games for free? They're a separate entity from Steam, but wouldn't Valve have something to say about it? I guess Valve already made their money. But wouldn't GoG be taking a big loss in potential sales through the Connect offer? I'm not complaining, mind you, because it's a nice back up in the event GoG or Steam services ever stop.

2) I'm noticing more and more games being given away for free over the last year or so. EA gives away some small, old games on Origins sometimes. Ubisoft, for example, celebrated their anniversary by giving away one game a month, including some pretty big games. And are currently giving away Assassin's Creed IV, World of Conflict, and Watch_Dogs. Humble Bundle gives a different game away almost on a weekly basis. I'll never complain about free games, but how are these places able to get away with that? Again, they're losing out on potential sales. Ubisoft can obviously get away with it since they're the publisher, but what about indie titles on Humble Bundle? Indie developers must give their blessing, I assume.
 
I'll never complain about free games, but how are these places able to get away with that?
My guess is that the game economy model is moving towards one where the majority of money is not made at the time of sale, but instead after the sale through DLC, in-game purchases, loot boxes, etc. At that point, the game just becomes a framework to entice your future purchases rather than itself being the product sold.

--Patrick
 

figmentPez

Staff member
I have two separate questions:

1) How is GoG legally able to offer those games for free? They're a separate entity from Steam, but wouldn't Valve have something to say about it? I guess Valve already made their money. But wouldn't GoG be taking a big loss in potential sales through the Connect offer? I'm not complaining, mind you, because it's a nice back up in the event GoG or Steam services ever stop.
I'm assuming it's the publishers that are allowing this, and Valve is more than likely happy with it because it helps keep Steam as the premiere place to buy games (with DRM). I suppose there's some lost sales for GOG, but I have to imagine the amount of people willing to buy games a second time just to get them DRM free is relatively small. I imagine they're using it as advertising for the their site. Getting people to look at your store, create an account, and check back are pretty huge things. If only a small fraction of those who visit the site buy something, that's still considered a success.

2) I'm noticing more and more games being given away for free over the last year or so. EA gives away some small, old games on Origins sometimes. Ubisoft, for example, celebrated their anniversary by giving away one game a month, including some pretty big games. And are currently giving away Assassin's Creed IV, World of Conflict, and Watch_Dogs. Humble Bundle gives a different game away almost on a weekly basis. I'll never complain about free games, but how are these places able to get away with that? Again, they're losing out on potential sales. Ubisoft can obviously get away with it since they're the publisher, but what about indie titles on Humble Bundle? Indie developers must give their blessing, I assume.
Notice how a lot of these games are either part of a series that has a more recent title that still selling at a high price? Or they're from an indie developer that has a more recent title they want attention for? Some of the people who get the game for free might have bought it, but a lot more wouldn't have played it otherwise, and some will then go on to purchase other games in the series or from the same developer.

Watch Dogs 3 is expected sometime in 2018. Assassin's Creed Origins is currently a big title. Observer is a newer game from the makers of Layers of Fear. Limbo was free just before Inside came out. Etc.
 
Notice how a lot of these games are either part of a series that has a more recent title that still selling at a high price? Or they're from an indie developer that has a more recent title they want attention for? Some of the people who get the game for free might have bought it, but a lot more wouldn't have played it otherwise, and some will then go on to purchase other games in the series or from the same developer.

Watch Dogs 3 is expected sometime in 2018. Assassin's Creed Origins is currently a big title. Observer is a newer game from the makers of Layers of Fear. Limbo was free just before Inside came out. Etc.
More to the point, just getting people to install and sue the service is the hardest part of the equation. Free games get people invested in a system, so they are more likely to purchase games for it.
 
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