I actually find it kind of funny because I remember when Advent Children came out, and everyone was like "wow I wish the game looked like this" and now here we are, a remake of the game with even better visuals.
All this is going by is a listing on the Tawianese game software rating website. The flimsiest of rumors, for a game that was a flop. As someone who has played through the game twice, though, it's not a bad game, and the story is a lot of fun. I think what really killed it's sales was terrible performance. This game doesn't run well on anything. If the remaster can fix that, I'll recommend it.
I wanted to like this video. I really did. The premise is great: Play a multi-player Half-Life mod and show off the rudimentary (screen space based) ray/path-traced lighting that ReShade offers.
BUT they did a really crappy job of it. I'm a half-hour into the video and they're still dicking around in the aparments of City 17, before any action happens. Other problems:
- They've spent as much time talking about the history of the source engine as they have about ReShade.
- They flicker RT on and off so fast that I feel like I need some glowsticks and for someone to drop the base.
- They have 3 people recording their screens, but none of them are running vanilla graphics
- One is using sepia toned color filters, which makes it harder to tell what's being done by RT lighting and what's just color filters.
Later in the video they actually jump around to the airboat, Ravenholm, and Nova Prospekt, so the last half of the video is more interesting than the first, but it still has major problems.
But ReShade can really do some amazing things to make HL2 look good.
The latest Steam Beta now supports streaming over the internet between two PCs, and they will be renaming Steam In-Home Streaming to Steam Remote Play. Previously streaming between desktop clients was limited to the same network, and Steam Link Anywhere only allowed streaming from desktop to something running the Steam Link App (phone, tablet, Raspberry Pi, etc.)
GOG.com has announced GOG Galaxy 2.0 with the major new feature being the merging of game libraries across multiple services. With claims like "cross-platform chat" with "one friend's list", and "Install and launch any game you own, no matter the platform",
I'd explain further but I have a massive headache today, so I haven't read the fine print of how this is going to work. Anyone want to summarize what services this supports, what it's really doing, or any other relevant details?