That makes sense I guess. Would HATE for some cheaper indie game that sold a bunch of units to be on the same list as the PRESTIGIOUS AAA game of the month THAT MUST BE PLAYED.The top sellers are based on revenue, not units sold, or so I've heard. So one $1,000 Index sale is worth twenty-five $40 Halo Master Chief Collection sales. I'm not sure if that fully explains it, but it does bring it closer to the realm of possibility, at least.
Sorry, I'm just being needlessly snarky.
Actually, the Steam controller is probably selling pretty crazy right now due to the sale, does it/will it show up on best selling? Possibly data point for Pez's explanation.
As all these games are based on the unity engine, it's really more of a question of how long the author of the model spent on making the model do that. That's the exact same anime girl model this youtuber uses when she's playing beat saber.Those are some pretty impressive hair physics for a rhythm shooting simulator.
Does that mean you don't have to shoot in time to the music?But unlike traditional music games, Pistol Whip has no line in the sand; you have complete freedom to shoot, melee, and dodge targets to the rhythm YOU see fit.