[Console] So the Wii U just got a release date...

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Don't break your fingers. Bayonetta 2 is published by Nintendo, it will be a an exclusive for a very long time.
 
Don't break your fingers. Bayonetta 2 is published by Nintendo, it will be a an exclusive for a very long time.
I keep forgetting how snuggly Nintendo and Sega have been in recent years.

To be honest, I don't think I'd want to play Bayonetta with Wii/Wii U controls. It's already a sufficiently challenging game with controls that are responsive.
 
Nintendo really could use a 2nd party studio that produces less family oriented games. Kind of like Miramax is to Disney. Platinum could be just the right fit.
 
I don't read Kotaku. It was elsewhere.[DOUBLEPOST=1347712895][/DOUBLEPOST]
:sohappy: You think so?
And by that, I think it's a stopgap, where for a year or so we'll get the best versions (not counting PC, natch!) of current gen games, then the actual next gen consoles come and it gets utterly abandoned by the 3rd parties. Not in the complimentary way.
 
Given that you just described a better version of the situation the Wii had to deal with, since it never had graphical superiority (or even equivalence) in it's run, that doesn't exactly bode ill for the Wii U.
 
Yeah, but the Wii had the huge amount of people who never bought video game consoles before. Tapped into that mom market and such where people played a lot of Wii Sports and not much else. I don't think the WiiU will match it.
 
The Wii was also pretty cheap compared to the PS3 and 360. This time they are going for the full $300 price point (even higher if you want the version actually worth getting), so it's not going to fly off the shelves quite as fast.
 
The Wii's gimmick was also easy to explain and demonstrate to non-gamers. The Wii-U is a much tougher sell in that way. Not saying it can't be done, but Nintendo is going to have to really be on the ball with their messaging.
 
The Wii's gimmick was also easy to explain and demonstrate to non-gamers. The Wii-U is a much tougher sell in that way. Not saying it can't be done, but Nintendo is going to have to really be on the ball with their messaging.
Apple already explained touchscreens to almost all non-gamers...
 
Apple already explained touchscreens to almost all non-gamers...
That's not what they need to explain. They need to be able to explain what the Wii-U Gamepad actually does and how it does it differently from everything else.

Just saying "it's a touch-screen" would actually be very bad messaging, because phones and tablets can already be touchscreen gaming devices.

The Wii-U's main benefit that other products don't have is true second-screen interoperability, and that's something that's pretty hard to explain to people, especially the 50 million who already have tablets, the 20-30 million who specifically have iPads, and the millions of them who have both an iPad/iPhone and an Apple TV.

Compare & contrast with, "swing your arms and hit that baseball".
 
Example one, I had dinner with two friends of mine who are parents of three kids. They have a Wii. The husband asked me about the Wii and what I thought about the press conference unveiling thing. He thought Reggie was boring and there was no way he was going to buy something like that with his kids being the hurricanes of destruction younger kids are.
 
That's one of my concerns as well. Unless that tablet can take the force of an angry 8 year old throwing into the wall when they lose without breaking (like a Wiimote can), parent's just aren't going to buy it for their kids. I will NOT spend $100+ on a replacement tablet and I doubt they will too.
 
I do wonder about that, actually. Pure anecdotal, but I see parents in parks letting their kids play with tablets all the time. Not necessarily iPads, but almost every tablet in the world worth having at all is more than $150. E-readers even more often (though admittedly, were I a parent, I would buy a cheap Kindle just to encourage my kids to read with the knowledge that it's relatively hard to bust up and relatively cheap if they do manage to actually break it).
 
I do wonder about that, actually. Pure anecdotal, but I see parents in parks letting their kids play with tablets all the time. Not necessarily iPads, but almost every tablet in the world worth having at all is more than $150. E-readers even more often (though admittedly, were I a parent, I would buy a cheap Kindle just to encourage my kids to read with the knowledge that it's relatively hard to bust up and relatively cheap if they do manage to actually break it).
Yeah, but would they let their kids use it again after they broke the first? $150 is not the kind of thing you want to spend more than once on an item.
 
I remember people getting mad cause kids tossed their wii motes through the TV when the Wii first came out. Isn't that why they have a stronger strap now?
 
I remember people getting mad cause kids tossed their wii motes through the TV when the Wii first came out. Isn't that why they have a stronger strap now?
It is, but considering tests showed the original strap could hold over 25 pounds before snapping, I'm guessing those kids were playing without the strap.
 
25 lbs is pretty weak. Especially when measured against the G forces generated by a hyperactive, flailing child...
That was for the cord to snap, and the kid would've had to be pulling at it--I don't think so. And then if you mean where the cord hooks into the Wiimote, the kid had plastic.

Again, it sounds like kids weren't using the strap and it flew out of their hands. And from having kids over, or being at their houses, and seeing them pick up the Wiimotes, start playing, and have to be reminded again and again and again and again and you see where this going to put on the strap on your wrists, you goddamn kids, or I swear next time I'll throw the fucking Wii out the window!

Hell, my sister was over 20 when my mom got a Wii at her house and she still couldn't remember to use the wrist strap until she flung the Wiimote up and broke the ceiling light.

People just don't learn until they fuck up.
 
I'd love to see Nintendo succeed with this thing, but there's absolutely nothing announced for the system so far that has me interested. I don't especially care for the New Mario Bros. games, they don't feel like anything special to me. I'd like to see more innovative takes like the jump they made to mario 64, Galaxy, etc. I don't really care about HD, I want games worth playing.
 
ZombiU is basically the only title for launch that I feel even approaches doing anything "innovative" with the tablet. I doubt it's going to be the system seller Nintendo wants, but at least it's TRYING.
 
That's not what they need to explain. They need to be able to explain what the Wii-U Gamepad actually does and how it does it differently from everything else.

Just saying "it's a touch-screen" would actually be very bad messaging, because phones and tablets can already be touchscreen gaming devices.

The Wii-U's main benefit that other products don't have is true second-screen interoperability, and that's something that's pretty hard to explain to people, especially the 50 million who already have tablets, the 20-30 million who specifically have iPads, and the millions of them who have both an iPad/iPhone and an Apple TV.

Compare & contrast with, "swing your arms and hit that baseball".
Because showing 2 people using Wiimotes with a 3rd controlling their environment from the Gamepad is hard to do?

As long as the know how to use the touchscreen letting them know what to use it for is a lot easier.

That's why atm their actual biggest problem is people not understanding that the gamepad isn't an accessory for the Wii but one for a new console.


It is, but considering tests showed the original strap could hold over 25 pounds before snapping, I'm guessing those kids were playing without the strap.
Sure, it was the kids breaking the TV's and not their parents not admitting they broke their TVs because they where embarrassed...
 
Sure, it was the kids breaking the TV's and not their parents not admitting they broke their TVs because they where embarrassed...
This is also possible. My point is that the strap wasn't used.

And now I remember that Photoshop of a baby with a black eye caused by a parent's Wiimote flinging.
 
Because showing 2 people using Wiimotes with a 3rd controlling their environment from the Gamepad is hard to do?
You talk like that's nothing, but it's actually really hard to do. When they first revealed the Wii-U, they showed a clip of stuff at E3, then gave a 30 min speech about it, then showed another clip of it, and lots of industry folks still didn't have a clear idea. The non-clued-in folks who don't really read reviews of gaming press (i.e. a ton of the people who bought the Wii) are going to have similar problems, and Nintendo won't be able to talk at them for 30 min.

That's why atm their actual biggest problem is people not understanding that the gamepad isn't an accessory for the Wii but one for a new console.
This is actually the same problem. How the Wii-U is a different discrete experience and how it works are the same question from a marketing perspective.
 
You talk like that's nothing, but it's actually really hard to do. When they first revealed the Wii-U, they showed a clip of stuff at E3, then gave a 30 min speech about it, then showed another clip of it, and lots of industry folks still didn't have a clear idea. The non-clued-in folks who don't really read reviews of gaming press (i.e. a ton of the people who bought the Wii) are going to have similar problems, and Nintendo won't be able to talk at them for 30 min.
As i recall at the start Nintendo just sucked at showing what the gamepad screen could bring to the table...probably because they didn't have any working games that used it well yet...

Some of the videos since then did better.

Of course PA did a lot better: http://art.penny-arcade.com/photos/i-H43Rv38/0/L/i-H43Rv38-X3.jpg


This is actually the same problem. How the Wii-U is a different discrete experience and how it works are the same question from a marketing perspective.
But that's because making people understand it's a new console with new controls solves both problems... not because it's the same problem.

No one says MS's or Sony's attempts at using tablets/smartphones to control their old consoles are confusing.[DOUBLEPOST=1348401086][/DOUBLEPOST]
This is also possible. My point is that the strap wasn't used.

And now I remember that Photoshop of a baby with a black eye caused by a parent's Wiimote flinging.
I seem to remember pics of broken straps though...
 
I seem to remember pics of broken straps though...
I remember pictures of neatly cut straps that people said happened when they were using it.

We had a first-release Wii, with the original, non-cushioned Wiimotes and the original straps. Those things were solid.
 
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