Shawnacy's 4E D&D Game, part 2! (On Hiatus)

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Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

That's basically right.

Also, the Zoro puppet (whose name I forget) told us that the puppet/body transfer is done by attacking the bodies with those needles they were throwing at us during the backstage fight. The puppet gave us 10 of them but we'll likely need to get more.

Also, the puppets will NOT attack children.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Fun game. :D :thumbsup:

So, what do we do about a new leader character? :(
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Good game. Please level up and start at base xp for 4th level. PM me your updated sheets and please incidicate in your PM what stat change you made and any feats/powers you gained. If you choose something like a familiar, or an ability that causes and effect please indicate how you would like that effect described in the course of the game.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I'm still trying to decide whether I should take a feat that grants me a little healing ability in order to (sorta) make up for Saryon...
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Gusto said:
I'm still trying to decide whether I should take a feat that grants me a little healing ability in order to (sorta) make up for Saryon...
If you don't think you'll have fun with it don't take it. For right now I'm playing Saryon.

And don't forget that you do have a Leader class PC. You have Kratash who is a warlord.
So you have a Leader, two strikers, a defender, and a controller.
Honestly not a bad group.

However, if someone is possibly interested in reworking their character into a hybrid class, please send me a tell. Basically we'll have to rework your character from the ground up. You'll choose your current class as well as one leader class. This change will occur as part of the storyline. Please read up on hybrid classes before you agree to it. Basically you are trading out specialization for functionality.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I'm taking Bardic Dilettante as my 4th level feat:

- Bard multiclass
- Bard skill training (Religion)
- 2/encounter/day Majestic Word (allows me or nearby ally to spend a healing surge + my Charisma (+2). This increases at level 6/11/16/etc. by 1d6. Also lets me shift the person I heal one square.)


So basically Errik can dip back into the halflings' traditions of community and storytelling enough to provide some healing and religious insight.

Also, I've legalized my ability scores. My Strength is up to its legal minimum, my Constitution is lower to allow for it, and I 4th-level increased my Intelligence and Charisma.

Character Sheet attached.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I just honestly cannot decide a feat. Unfortunately I'm going to be busy all weekend so I might not get a character sheet to you before Monday. Sorry. :(
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I'm not bust all weekend, but these feat choices still suck and that may delay me. It may suck so much as to restrain movement from Friday...

If all else fails, I'll go for a skill training.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Well, my thought so far-

I absolutely want the druid's Wild Shape power. I just don't think Serin should have that ability yet. Plus, if I were to multiclass I'd absolutely pick Wizard. Down the road I could get some better controller powers, get Destructive Wizardry, etc.

At the moment, I'm thinking Jack of all Trades or the feat that allows me to roll twice for my resistance each day.

But those would probably be temporary, and be retrained later.

If I had the money to purchase a Dagger of Frost +1, I'd go for Astral Fire which makes an enemy hit by a power with the fire keyword (my Starburst) vulnerable 5 to cold. Then I'd just make every other attack against that enemy cold damage and get a +5 dmg each time.

And for my next feat, I'd get Wintertouched, which gives me combat advantage to enemies vulnerable to cold. So after I've hit them with my fire power, I've got a +2 to ATK and a +5 to DMG.

This of course delays me getting Wild Shape, which might be fine. I feel like to learn how to shapeshift into creatures, that might have to be a story arc or at least a minor RP thing.

Right now I'll probably pick something temporary to see how I like it, then retrain when I can get the Frost Dagger or decide something else.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

i know what i'm getting now.

improved initiative

hayull yeah.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Gurpel said:
i know what i'm getting now.

improved initiative

hayull yeah.
This was in the running for me, honestly. Although it's awesome when I go last, especially in minion-heavy encounters.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

It seems odd to me that so many people are having difficulty deciding on a feat to take. I figured that with plenty of feats available there shouldn't be "nothing worthwhile". I'll have to experiment and make a 9th level character, and see how quickly I run out of decent feats.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Actually, starting at level 9 would make picking feats easier. That starts you out with, let's see.. level 1, 2 ,4 ,6, and 8. So 5 feats.

I would get these feats, probably:

Level 1: Arcane Familiar
Level 2: Implement Focus (+1 ATK)
Level 4: Dual Implement Spellcaster (Add Off-Hand weapon's DMG bonus to rolls)
Level 6: Two-Weapon Fighting (+1 DMG when wielding two weapons [always])
Level 8: Druid Multiclass - Wild Shape

But for some reason, I don't want to take those one at a time in that order. To me, why care about damage right now? We're going to kill the enemies regardless, so adding 1 point per attack barely matters. It makes me want to pick something more RP or skill-related. But then I realize I don't make that many skill checks.

Or, with the roll twice for Wild Resistance-- I think, why? It's only come in handy -once-. And that was when I happened to have Acid Resistance and we happened to fight an Acidic Ooze. And while it could definitely come in handy if I knew what we were going to be up against, I'd still only have a 1 in 5 chance of getting the resistance I needed. And if I was that concerned about it, I could take the daily utility that lets me change my resistance for an encounter.

And then there's the "Why?" factor for a lot of them.

Example-- there are feats that give a feat bonus to DMG when you use a fire power, or a cold power, etc.

BUT. Guess what also gives a feat bonus to damage! IMPLEMENT MASTERY. Since they don't stack, why would anyone ever pick those feats??

Also, another example-- the one changeling specific feat they added, where I can attempt to escape as a minor and I don't suffer any penalties for squeezing. I haven't had to do either of these things our entire game. And the ONE time that we'd ever need to squeeze, I wouldn't mind the penalty. And escaping? I can teleport. I don't even need to roll for that.

It's just, like, most things are just barely worth taking. What I really want is attack bonuses, and this game is super stingy with those. Dual Implement Spellcaster doesn't even add the attack bonus.

Also, I have 3 interesting, but nigh useless, sorcerer-specific feats. You can look them up for specifics, but essentially I get bonuses to attack or damage on my next so-and-so attack on so-and-so target after using so-and-so at-will.

I actually made a chart to see which of my powers granted these benefits and which ones recieved benefits, and against whom, and I ultimately decided they weren't worth having.

Some feats, however, are just must-haves. Like the Wizard's destructive wizardry. None of that, if this, then this, but only if this and not that, bullshit. It's just, "If you hit 2 or more enemies, which is your motherfucking specialty, add not one, but TWO damage to the roll." That is what I consider a perfectly useful feat.

Other feats do too little, so you look for ones that do a lot in one go. Like a familiar. My Dragonling adds 2 to my healing surge (alone crappy), teaches me Draconic (again alone crappy), and basically gives me ranged close blasts (only reason I chose a dragonling).

I know ya can't do much, and I'm not even asking you to, just giving you my perspective on why I'm having a hard time choosing feats.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

By the way, Errik votes for going to end Maligno and his buddies immediately. Not only is he supremely pissed off at what was done to the party (mostly him :heythere: ) but he wants to end this reign of terror before they can put on another show.

OOC, we're all at full or near-full health, full or near-full surges, we all have AT LEAST one action point, and none of us have used our dailies. Besides both Errik and I having a lot of motivation to end things sooner rather than later, I REALLY wanna use an action point to roleplay some two-handed casting. :D
 

Dave

Staff member
By the way, not sure we need to limit pages any more unless the thread is image heavy. We'll see.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I'm sorry, I still haven't updated Adia...I'll do it tomorrow. Promise! Oh, and the new forums kinda are annoying. Buuuuut, my ava is cuter now because it's...ME! XD
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Weird.

That's... That's totally not how I pictured you.

... I really hate seeing what people actually look like. :tear:

Anywho, I'll send you my updated sheet. I'm just gonna pick a feat and see what happens.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Alright, I've picked Skill Training: Stealth for my new feat, retrained Enc. 1 Whirlwind for Enc. 1 Cosmos Call, and added 1 Skill point to Wisdom, and added 1 Skill point to Charisma.

This will hopefully give me more chances to make Serin the more stealthy assassin-type I always intended her to be, will give me a guaranteed-hit attack, and will give me the pre-requisite I need to get Wild Shape later.

I'll probably retrain the skill training later, but oh well.

I'm going to give Cosmos Call a shot and see how I like it. I haven't used Whirlwind in a while, so I figured I'd try a one-shot that's guaranteed to at least do some damage.

Just for visual's sake, Cosmos Call is going to look like an electrical, swirling, pulsating energy that dances between Serin's hands as she charges it up, then flies as a white, radiant, electrical ball with electrical-looking streamers behind it until it reaches its target. On a miss, it'll just hit the target and flash away, and on a hit, it'll hit the target with a last burst of electrical-looking energy surging up into its mind (to cause its additional effects).

I'll probably end up retraining everything. Le sigh.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Poor Doom. :(

Can't wait to play. :) Shawn, you got my character file from the old forum, right?
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I forgot to download it when I had the chance Gusto.
I just got my new computer anyway so I'd have to have you send it again regardless.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Well we need a new way to send it since apparently we can't attach character files anymore.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

The email I PMed you is an awesome method of doing just that.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I dunno. Just different. I can't even explain. Your features look more prominent, and I was picturing someone who looked... very subdued... Or something. I don't know. XD
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I dunno. Just different. I can't even explain. Your features look more prominent, and I was picturing someone who looked... very subdued... Or something. I don't know. XD
You shouldn't judge based on a zoomed-in, cropped, Photoshopped for flourish photo of her when she's purposely dolled up.

That said, I have no idea what you mean by subdued. Whenever she takes glamor shots like that, she's either in princess mode (as you see) or all gothy.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I've found her youtube profile. Julie is awesomely and amazingly attractive.
Super Compliment Man AWAY! /zoom
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Know what I've noticed recently?

Our party is getting along too well. I miss the constant bickering, Adia's bitchiness and Kratash's foolhardy nature. XD

Maybe it's just because we've been puppets for a while and we're dealing with some really weird shit (as opposed to normal shit like demon children).

And this thread's too quiet! Where'd all our discussions go? Notably, I miss Julie's posts for some reason. We used to like, plot every option and what was coming up and all that.

Again, I guess it could be the situation. We do really only have one choice right now- beat the shit out of Maligno.

Actually! Do we want to destroy him? He's the toymaker's son right? And unless he's a son in the sense that "I built him, he's my son," that means he was once human or something, right? So maybe instead of destroying him, we can save him.

I.. don't know how, of course, but let's get some discussion again!
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Know what I've noticed recently?

Our party is getting along too well. I miss the constant bickering, Adia's bitchiness and Kratash's foolhardy nature. XD

Maybe it's just because we've been puppets for a while and we're dealing with some really weird shit (as opposed to normal shit like demon children).

And this thread's too quiet! Where'd all our discussions go? Notably, I miss Julie's posts for some reason. We used to like, plot every option and what was coming up and all that.

Again, I guess it could be the situation. We do really only have one choice right now- beat the shit out of Maligno.

Actually! Do we want to destroy him? He's the toymaker's son right? And unless he's a son in the sense that "I built him, he's my son," that means he was once human or something, right? So maybe instead of destroying him, we can save him.

I.. don't know how, of course, but let's get some discussion again!
Honestly?

From what I've heard of Maligno, even from his poor abused father, he is probably BEYOND saving. Much like young Graul. And I don't know that I wanna get too deep into conversation with him if it'll give him a chance to get the drop on US, rather than vice versa.

We tried to reason with Graul and it gave him the chance to get some early attacks in on Kratash. I don't wanna risk being turned into a puppet again, and neither does Errik. I really think we need to strike first and ask questions later.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I've found her youtube profile. Julie is awesomely and amazingly attractive.
Super Compliment Man AWAY! /zoom
:blusssssssssssssssssssssssh:

Err. Um. :brighter blush:

Here's a video of myself, Darryl, and two of my friends from college. Maybe seeing me in motion is better. Or something.

[ame="http://www.youtube.com/watch?v=7sBtE_a0aa4"]YouTube - The Lower Case seVen Chronicles - The Beginning[/ame]
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Since it's the cool thing to do, here's my smiling face yet again. I'm sure many of you have seen me.

 
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