Random Video Game Crap

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This was my handheld system. I had a Gameboy, but my mother "confiscated" it soon after I got it from my dad for some stupid reason. Truth be told, she was addicted to Tetris.
 

GasBandit

Staff member
My dad took my game boy with him to Desert Storm. He said it got "dusted" and never went into detail about what that meant exactly. But whatever it was, it was irreparable.
 

GasBandit

Staff member
And as long as I'm not shutting up about bloons because I'm still on a fucking bloons tear because everything is awful and bloons makes me not have to think about it, WPM has been doing some really funny Bloons multiplayer content lately



 

GasBandit

Staff member
i haven't played Bloons since it was a flash game. Though I did play the hell out of it back then.
I hadn't either. I tried it out to see what all the fuss was about. Turns out it's ADDICTIVE AS HELL, but I think it scratches that tower defense itch that has pretty much been completely neglected for 15 years.
 
I'm going to be sad if Owlcat isn't able to release the new expansion for Wrath of the Righteous in a week because of what's going on.
 
Me: Oh, that's a cute free Fall Guys costume through Amazon Gaming. It's been ages since I last played that.

Also Me: OH SHIT, I'M HOOKED ON FALL GUYS AGAIN.
 
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So, this is a gaming question. Bear with me. I'm fascinated by an aspect of the current Russia/Ukrainian war, where Russia's logistics were equipped to handle a 3-5 day invasion. And their logistics failed because it's lasted much longer than that, leaving them with horrendously undersupplied troops.

Is there any strategy game out there where something like this could occur?
 

GasBandit

Staff member
So, this is a gaming question. Bear with me. I'm fascinated by an aspect of the current Russia/Ukrainian war, where Russia's logistics were equipped to handle a 3-5 day invasion. And their logistics failed because it's lasted much longer than that, leaving them with horrendously undersupplied troops.

Is there any strategy game out there where something like this could occur?
I wish I could remember the name of it, but my Dad used to play a turn based modern war strategy game in the late 90s/early 2000s that stressed the importance of supply lines.

I remember that the Ancient Art of War and the Ancient Art of War at Sea both had rudimentary supply line mechanics. But they're... well, ancient, now.

I read somewhere that Hearts of Iron IV has a very robust supply line dynamic - but that's a Paradox game which means BEWARE of the INFINITE COMPLEXITY. Crusader Kings 2 still makes me feel like I'm trying to learn to read sanskrit.
 
I wish I could remember the name of it, but my Dad used to play a turn based modern war strategy game in the late 90s/early 2000s that stressed the importance of supply lines.

I remember that the Ancient Art of War and the Ancient Art of War at Sea both had rudimentary supply line mechanics. But they're... well, ancient, now.

I read somewhere that Hearts of Iron IV has a very robust supply line dynamic - but that's a Paradox game which means BEWARE of the INFINITE COMPLEXITY. Crusader Kings 2 still makes me feel like I'm trying to learn to read sanskrit.
Crusader Kings 3 is more accessible, imo
 

GasBandit

Staff member
It's the 4th anniversary of Vermintide 2, so from now until the 21st, the special event map "A Quiet Drink," which is one of the funnest in the game (perhaps made so by its limited availability making it hard to get tired of by way of repeat playthroughs) is once again available. It features drunken glimpses into character lore, bar fights, wry humor, ridiculously serendipitous setpiece progression, and of course, lots and lots and lots of angry, hissing, spitting, clawing, biting, hacking, chewing ratmen.

 
Yahtzee's latest Extra Punctuation does a great breakdown of what makes a good sandbox game. He compares the "good" ones like Elden Ring and Breath of the Wide to the "bad" ones like Ubisoft games.

One really great analogy he makes is he compares Ubisoft sandbox games to golf courses. And it's such a great analogy.

 
It's over 2 hours long, but this is a fantastic documentary on the behind the scenes making of Black Mesa, the fan reimagining of the original Half-Life. A lot of great insights on the design of the game.

 
The next co-op game of the moment seems to be Core Keeper, which is described as a top-down combination of Terarria, Stardew Valley, and Valheim. Just came out in Early Access for $13.

I've played a little bit on lunch. The 'punch trees and stuff to get materials' feels a bit minecrafty also. I haven't yet figured out how to do anything other than punch trees and walls. I'll be following this guide a bit after I get off work today, and if anyone else wants to play in my world, just let me know.
 
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