[PC Game] Captain Poe wants YOU to rule the skies (Guns of Icarus Online)

GasBandit

Staff member
So we playing tonight after I load the game?

What time? We using Vent?
No need to use vent, there's ingame voip[DOUBLEPOST=1400779422,1400779151][/DOUBLEPOST]Oh, but I should tell you, you will need to go into the audio options and turn down the music to be sure to hear everyone.

the voip key defaults are

Z=Party Chat (when forming a premade, continues to chat only to your group afterwards)
X=Crew Chat (Chats to all members of your ship's crew in game, chats to all players in the game lobby while readying up)
C= Allied Captain chat (chats to the other ship captains on your team, only functions if you are a ship captain)

As Poe said earlier, all three classes can perform all functions on ship (helm, gunnery, repair) but pilots will get special abilities that help you pilot better, gunners get more ammo and firing options that help them do more damage, and engineers get a wider selection of tools that help them repair better.

Every repair on a ship system invokes a cooldown during which further repairs cannot be made, so two people repairing one system is generally a waste.

I played entirely engineer last night, and what I learned about that class is -

Rubber mallet - repairs most HP per use, but creates longest cooldown and is worst at rebuilding destroyed systems. Best used while not actively under fire, or if having to run between multiple systems repairing at once.

Spanner/wrench - repairs the least HP per use, but also the shortest cooldown and is the fastest at rebuilding destroyed systems. Best used for rebuilding destroyed systems or concentrating on repairing one and only one system (usually this means repairing the armor while under attack)

Fire extinguisher - extinguishes fires on systems, duh. Seems a bit tempermental - doesn't always work, sometimes just "squeaks" when I click rather than spraying.

Spyglass - lets you zoom your view, and you can click to mark enemies so everyone else sees them easier and so they show up on the compass.

The systems of the ship are
the balloon - if it takes too much damage you sink
the armor - prevents damage to the hull. Hull damage is permanent, but armor can be repaired.
The guns - obvious
The engines - generally there are 3, a central one for moving forward/back, and one on each side for turning. If an engine is destroyed, whatever it was supposed to let the helmsman do, he can't do.

The game is a hectic race for everyone to scramble around shooting at other airships and repairing damage. There's more work than 4 people (3 really because the helmsman generally doesn't leave his post) can do. So... it gets kinda frantic in the heat of battle.
 
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I can't play tonight since my wife has a flight in the morning, but I can tomorrow. Won't be chatting unless my built-in mic works better than I think.
 
Ravenpoe - What are the 4 guns on the Pyrmidon? I remember the Flamer and the Whirlwind Gatling Gun. What are the other 2 again? Is this default 1 stock?
 
Ravenpoe - What are the 4 guns on the Pyrmidon? I remember the Flamer and the Whirlwind Gatling Gun. What are the other 2 again? Is this default 1 stock?
It's main guns are on the front, we were running a whirldwind gatling gun and a double barreled mortar. The gun tears through armor, the mortar does explosive damage to severely damage the hull.

It's two side guns are more meant for secondary weapons, we had the flamethrower and the light rocket carousel.

But we can change these up for pretty much whatever we want, though all four hardpoints are fitted only for light guns. The ship is really meant for headon attacks, with a gunner and an engineer manning both front guns, the engineer to repair the guns as well as the balloon which is located right behind the front guns.
 

GasBandit

Staff member
So what job will Dave be tonight? What does the crew need?
Poe's usually a pilot, I'm usually an engineer, and Jay's usually a gunner. A second engineer'd probably be good to have. I can't run all over the ship and up and down ladders fast enough to cover everything.

Ravenpoe - What are the 4 guns on the Pyrmidon? I remember the Flamer and the Whirlwind Gatling Gun. What are the other 2 again? Is this default 1 stock?
The HMS Afternoon Delight sports forward Gatling gun and grenade launcher make that a mortar, a fore-port flamethrower and an aft-port missile launcher.[DOUBLEPOST=1400787264,1400786961][/DOUBLEPOST]
But we can change these up for pretty much whatever we want, though all four hardpoints are fitted only for light guns. The ship is really meant for headon attacks, with a gunner and an engineer manning both front guns, the engineer to repair the guns as well as the balloon which is located right behind the front guns.
I've found that the rear rocket launcher is very difficult to use because of travel time, as firing broadsides at a distance makes for lots of missed shots due to target bearing changes. Another gatling gun there might serve better. The flamethrower's probably best where it is, though.
 
light rocket carousel.
If we can switch this for the Hades, I'd be happy as a clam.

It'll served exactly the same with my loadout. Lesmok rounds can make me aim 1500+ away and at close range charged/greased rounds will be find even at 200 m.
 
This game sounds like a lot of fun and I wish I had time for it or there was a possibility to play solo as a fighter pilot. Warhammer dwarf 'copters ftw...

Crimson Skies actually was my great love! I don't know how many planes I painted, how many games we played and how many pilots I lost. Guess from which phase of my life my avatar stems? :)

 
I can't see how this game could at all work in a "fighter pilot" capacity--there's just too much to do for any one person. Even if you go solo, you need bots.
 
So what job am I doing, Captain Poe?
You're going to be our gungineer (this is an engineer that mans a gun). I'll put you on a forward chaingun, easy to use, and you can repair the balloon behind you whenever the gun is reloading. You will occasionally have to leave the upper deck to help gas with repairs to the rest of the ship.

Hey @Jay, how good are you at manning the mortar? Would you prefer a flak cannon? The mortar does more dps, but you have to compensate for the travel arc.

I've swapped out the flamethrower and light carosel for a hades launcher and Artemis light rocket launcher, to give us some long range options while closing in. Might swap out the light rockets for the flamethrower again, just because it's so sweet.

I could get rid of the hades in the rear for a flare beacon for some utility. That gun is in an awkward place and is hard to use.
 
This looks pretty sweet, but I think I missed both the sale and the last of the keys. I'll have to check this out during the Summer Sale in a few months.

As for why blimps are awesome... I just think they are a WAY better way to enjoy your trip than a plane. Much looser requirements meant they could build the interior to have more room to move around, with actual dining tables on the high class ones. It was less like being stuck in an airplane and more like being on a luxury train.
 

GasBandit

Staff member
Tonight was pretty awesome. My first try at captaining after Poe went to bed didn't go so well... but after a refit of the ship, and some teamwork with the other captain, our crews shined and we got a 5-0 shutout victory! Wooo!
 
Tonight was pretty awesome. My first try at captaining after Poe went to bed didn't go so well... but after a refit of the ship, and some teamwork with the other captain, our crews shined and we got a 5-0 shutout victory! Wooo!
Ah, so it's a mutiny, eh? Think you can fly this boat better than me?
 
Holy shit, pubbing this game is frustrating. 2 games, 2 navigators that don't know ships shouldn't be on the right side of your ship EVER when on a Pyrmidon.
 
The HMS AfternoonDelight has been docked for the time being, until we gain enough skill levels to be able to custom outfit it. In the meantime, Poe's Angels have taken to flying a goldfish class ship, designated the HMS Eaten By A Grue. We flew several missions tonight, and 90% of them were spectacular successes.

For anyone that still wants to get in on this awesome game (@Dave and @Frank have gotten into the action now in addition to the crew of Poe, @Jay, @GasBandit and @AshburnerX) the game is -still- on sale for under $4 on steam. Two more, and we can crew an entire seperate ship for 2v2's.
 
I'll probably need to grind with pubs... I need 3 more achievements to hit 4 and we can't do a custom ship until we leave the Novice games... which means we ALL need to hit 4. Unfortunately, this means using the chemical gun to put out fires on guns in the meantime. They seriously need to buff that... it needs to be doing at least 6-9 fire levels instead of 6 or have a much faster reuse timer.
 
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