[PC Game] Hearthstone (Practically Beta)

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Patches rotates out too. In april, Whispers of the Old Gods, Mean Streets of Gadgetzan, and One Night in Kharazan will all rotate out of standard
Yeah, that's why I said in my initial post that they were nerfing things going into wild as well as things staying in standard.[DOUBLEPOST=1517265751,1517265663][/DOUBLEPOST]
Patches rotates out too. In april, Whispers of the Old Gods, Mean Streets of Gadgetzan, and One Night in Kharazan will all rotate out of standard
Is the next expansion really not until April? Ugh, so many more months of cubelock.
 

figmentPez

Staff member
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Hearthstone has 50 million players. 50,000 of them will get three packs. Oooh, so generous Blizzard. I know that's just costing you so much.
 

figmentPez

Staff member
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You're not going to do the daily quests?
Have they actually said that these quests are any different than the usual daily quests? Because what I'm reading is that no one knows, and a lot of people are assuming special quests, while I've taken it to mean that it's the normal daily quests that give you your daily entry into the contest.

EDIT: A lot of the reason some people think these daily quests will be special is because a translation of the Korean blog post said "Pack Quests" where the English post (which went up later) says "Quest for Packs", the name of the promotion.
 

figmentPez

Staff member
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Well, if reddit says it, it has to be true.
It's the logical extrapolation of sweepstakes rules. Any time you win a big prize in a sweepstakes, if you accept the prize you owe taxes on it. The exact numbers could be wrong, but the general concept isn't.
 
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It's the logical extrapolation of sweepstakes rules. Any time you win a big prize in a sweepstakes, if you accept the prize you owe taxes on it. The exact numbers could be wrong, but the general concept isn't.
Hearthstone cards don't have a monetary value, and you don't own them anyway. You don't buy cards with packs, you gamble* chances to acquire cards. You license an account to access them, blizzard retains all ownership. It's why they can change cards, remove cards, or shut down the game completely if they want.


*Well, it's not considered gambling -yet-
 
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Hearthstone cards don't have a monetary value, and you don't own them anyway. You don't buy cards with packs, you gamble* chances to acquire cards. You license an account to access them, blizzard retains all ownership. It's why they can change cards, remove cards, or shut down the game completely if they want.


*Well, it's not considered gambling -yet-
Except packs do, in fact, have a monetary value assigned to them.
 

figmentPez

Staff member
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Hearthstone cards don't have a monetary value, and you don't own them anyway. You don't buy cards with packs, you gamble* chances to acquire cards. You license an account to access them, blizzard retains all ownership. It's why they can change cards, remove cards, or shut down the game completely if they want.


*Well, it's not considered gambling -yet-
Yeah, you go ahead and argue that the Fair Market Value of the packs are less than the ARV. I'm sure the IRS will be very understanding. You might be able to talk them down to whatever those packs would cost if you bought them with Amazon coins, but I doubt you could get any lower just because the goods are non-transferrable. Trips are non-transferrable, too, but are still taxed.

I'm guessing a tax attorney could answer this pretty swiftly, since it's probably already established how the FMV of a movie bought on iTunes relates to it's ARV and MSRP, but I can't find it by googling.
 
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Yeah, you go ahead and argue that the Fair Market Value of the packs are less than the ARV. I'm sure the IRS will be very understanding. You might be able to talk them down to whatever those packs would cost if you bought them with Amazon coins, but I doubt you could get any lower just because the goods are non-transferrable. Trips are non-transferrable, too, but are still taxed.

I'm guessing a tax attorney could answer this pretty swiftly, since it's probably already established how the FMV of a movie bought on iTunes relates to it's ARV and MSRP, but I can't find it by googling.
I didn't realize you were a tax law expert. My point is you are presenting as fact what is at the moment internet speculation. Could it be true? Sure, but we don't know yet. Reddit is not a good place to site as a source.
 

figmentPez

Staff member
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I didn't realize you were a tax law expert. My point is you are presenting as fact what is at the moment internet speculation. Could it be true? Sure, but we don't know yet. Reddit is not a good place to site as a source.
I'm presenting it as a probability. I'm pretty sure that Hollywood (as well as Microsoft and Apple) has already fought very hard to ensure that licsensed products have actual FMV, even if they are non-transferrable and accessible only through an online service. Do you really think that a copy of a movie bought on iTunes is untaxable? Do you think Amazon would sit idly by and let the FMV of Kindle Unlimited be valued at $0?

I don't know the exact value of the taxes that will be due on the 3,000 packs, but you can be damn sure it won't be $0, and it's highly probable the FMV will be closer to the ARV than it is to $0.
 
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They are now adding a $1200 cash prize on top of the packs for the grand prize, but since you have to pay the taxes on the $1200 too, I don't think it's enough to cover taxes yet. :p
 
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Call me Adele, because I am rolling in the deep ... deep in dust, that is! Hahahahaaaaa

I am resisting the urge to craft Jaraxxus so I can just save all of it for when I inevitably don't get everything I want next expansion.
 

figmentPez

Staff member
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Wild Arena is coming! From Feb 19 - Mar 11 arena will have wild cards in the draft. (Existing arena runs will be retired on the 19th, just like when dual-class arenas happened).

Also, they've announced a couple of brawls in advance. One with pre-built wild decks, and The Wild Brawliseum which at first I thought was just a return of "Fuck You Casuals" but it's not exactly the same paid entry brawl as before. The difference? Players get one free entry, and additional runs cost the same as an arena ticket (The price is noted in the patch notes, but not in the announcement of Wildfest.) The prizes aren't as good as with the more expensive version, though (they'll be the same as arena prizes).

EDIT: There are also a bunch of bug fixes / gameplay changes that are part of the patch notes. The ones I found most interesting:

- The turn timer for the first two turns of a match are now shorter, though they should still be significantly longer than most players take on those turns.

-Fixed a bug where the Divine Shield provided by Elixir of Purity could not be silenced.

-Resolved an issue that would prevent the progress notification for more than one Daily Quest from being shown after a match is complete.

- [Dungeon Run] The cards that appear in several loot categories have been adjusted slightly.
 
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I know people are sick of Cubelock, but I'm really enjoying Cube Hunter. Mage who kept spamming "well played" would've won the game had her own secret (the one that does 6 damage to a minion) not activated a deathrattle to bring charge minions on her. That was hilarious.
 

figmentPez

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Nerfs Incoming!

- Naga Sea Witch is going from 5 mana up to 8.
- Spiteful Summoner is going from 6 mana up to 7.
- Dark Pact will drop from healing 8 down to healing 4.
- Possessed Lackey is going from 5 mana up to 6
- Call to Arms is going from 4 mana up to 5
- The Caverns Below will only make make your minions 4/4, instead of 5/5.

Interesting to see a Wild nerf on the list.
 
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Ah, so rather than adding "set cost to X" to the stack, the mechanic was changed to "change base cost to X."

--Patrick
 
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