I realized with all the screen caps I'm going to be trying to take, I'd end up spamming the What Are You Playing thread. For those who aren't aware of what insanity I'm doing here, here's the story:
I've decided to play through every Castlevania commercially released for handhelds and consoles (with the exception of the N64 titles). I will be using emulators for a few of the titles I don't own just yet, but the trip is going to be fantastic.
I will be taking screenshots of credits/ending scenes as I complete them. I will also be using the avatar of the Belmont that I'm currently playing as I progress through the game. Should be fun!
Game list:
Castlevania for NES
Castlevania 2: Simon's Quest for NES
Castlevania 3: Dracula's Curse for NES.
Super Castlevania for SNES
Castlevania: Lament of Innocence for PS2
Castlevania: Curse of Darkness for PS2
Castlevania: Harmony of Dissonace for PS3.
Castlevania: Rondo of Blood for PSP.
Castlevania: Symphony of the Night for PSP.
Castlevania: Order of Ecclesia for NDS (Don't have this one yet)
Castlevania: Bloodlines for GENESIS
Castlevania: Portrait of Ruin for NDS (Don't have this one yet)
Castlevania: Aria of Sorrow for GBA
Castlevania: Dawn of Sorrow for NDS (Dont' have this one yet)
Castlevania: Order of the Moon for GBA
Castlevania: Lords of Shadow for PS3
(With Frank 's recommendation I may be adding the original Gameboy trilogy to this list at some point)
Now the reason for this seperation of games, is due to a minor following of story/timeline. Alot of these games are interwoven and I'm going to try and play them close to their timeframe.
(Theme Music for the first stage if you'd like some backround sound for the pics)
Arriving at the Castle de Dracul, Gilgamesh Belmont begins with the battle that started this whole thing off:
The first major villain of the castle, after making his way through the courtyard and entry: The Giant Bat!
With [II] Axes and being highly familiar with this foe, the Giant Bat is slain without landing a blow.
And so passing the first obstacle, the Castle's entirety is revealed.
(Side Note: I'm not sure whether I should take so many screen caps, as alot of people have played these games and most of this would be nothing new for most. So I'm going to experiment with more and less screens per update)
I've decided to play through every Castlevania commercially released for handhelds and consoles (with the exception of the N64 titles). I will be using emulators for a few of the titles I don't own just yet, but the trip is going to be fantastic.
I will be taking screenshots of credits/ending scenes as I complete them. I will also be using the avatar of the Belmont that I'm currently playing as I progress through the game. Should be fun!
Game list:
Castlevania for NES
Castlevania 2: Simon's Quest for NES
Castlevania 3: Dracula's Curse for NES.
Super Castlevania for SNES
Castlevania: Lament of Innocence for PS2
Castlevania: Curse of Darkness for PS2
Castlevania: Harmony of Dissonace for PS3.
Castlevania: Rondo of Blood for PSP.
Castlevania: Symphony of the Night for PSP.
Castlevania: Order of Ecclesia for NDS (Don't have this one yet)
Castlevania: Bloodlines for GENESIS
Castlevania: Portrait of Ruin for NDS (Don't have this one yet)
Castlevania: Aria of Sorrow for GBA
Castlevania: Dawn of Sorrow for NDS (Dont' have this one yet)
Castlevania: Order of the Moon for GBA
Castlevania: Lords of Shadow for PS3
(With Frank 's recommendation I may be adding the original Gameboy trilogy to this list at some point)
Now the reason for this seperation of games, is due to a minor following of story/timeline. Alot of these games are interwoven and I'm going to try and play them close to their timeframe.
(Theme Music for the first stage if you'd like some backround sound for the pics)
Arriving at the Castle de Dracul, Gilgamesh Belmont begins with the battle that started this whole thing off:
The first major villain of the castle, after making his way through the courtyard and entry: The Giant Bat!
With [II] Axes and being highly familiar with this foe, the Giant Bat is slain without landing a blow.
And so passing the first obstacle, the Castle's entirety is revealed.
(Side Note: I'm not sure whether I should take so many screen caps, as alot of people have played these games and most of this would be nothing new for most. So I'm going to experiment with more and less screens per update)