Halo 4 Interest Gauge 3000

Status
Not open for further replies.
D

Danne

So, halo 4 is approaching. Who will be buying?

Me, i've pre-ordered the Collectors Edition.
 
I've never played the first three except at those demo stands in game stores. I remember being surprisingly good at running people over in jeeps.
 
While I've had zero interest in the series since it's inception, I wouldn't consider myself so -above- it's fans to put it down. I know I enjoy my share of really bad games/series.
 
Looks like I'm in the vast minority... but I've played through all the main games and I look forward to seeing where they go with the latest installment (I'm not spending money on a collector's edition though).
 
what's with all the people hating on halo?
It's an age thing.

Most people were born in a time where they played what can factually be considered -better- games and the stigma around the type of person that plays Halo has been long standing since the first entry of the series.
 
D

Danne

CoD Black Ops, i'm fine with. Modern Warfare, on the other hand, i'm not fine with. But, Halo is still one of my favorite game series.[DOUBLEPOST=1349992765][/DOUBLEPOST]
It's an age thing.

Most people were born in a time where they played what can factually be considered -better- games and the stigma around the type of person that plays Halo has been long standing since the first entry of the series.
How can you "Factually" prove games were better then than now?
 
D

Danne

By the gameplay: Controls, Storyline, Innovation of systems, Quantity of bugs/glitches and originality.
A lot of that is matter of opinion. I could easily say that Halo has better Controls, Storyline, Innovation of systems, Quantity of bugs/glitches, than, say, Doom
 
Um, no, those are quantifiable points, not opinion. (I correct myself on the storyline being quantifiable but the rest stands).
 
D

Danne

Um, no, those are quantifiable points, not opinion. (I correct myself on the storyline being quantifiable but the rest stands).
No. Controls depend on the person using the said controls. I could like a set of controls, and you not. Innovation of systems depends on the time the said product was built. Yes, Doom had quite a bit of innovation, basically because it was the first of its kind. The original Halo had a lot of innovation, because, arguably, it was the first of its kind. Quantity of bugs depends on that persons personal experience with the game. Someone could get more bugs than others. Doom has a lot of originality because, again, first of its kind. The original Halo also had a lot of originality.
 
A lot of that is matter of opinion. I could easily say that Halo has better Controls, Storyline, Innovation of systems, Quantity of bugs/glitches, than, say, Doom
The only quantifiable measure in that list is the number of bugs and glitches.
 
D

Danne

Halo plays in slow motion to me, always has. The story is also looney toons in a shitty way.
Ya, no. As someone that has read through the books and has a pretty good idea of the story, I think it's quite well written. Also, the combat is slower paced, but that's a good thing compared to, say, Call of Duty, where you run out, shoot something, die, then respond in about the time it takes to take a sip of your Monster.
 
I tend to defend facts against opinion. Yes.

Most of the things you listed are not quantifiable. I love the control scheme in Halo... you don't. How is that a fact versus opinion? It's two opinions. Your facts are nothing more than your own opinions.

I enjoyed all the Halo games, and this is from someone who fondly remembers Wolfentstein 3D and all the many many games leading up to the Halo franchise.
 
The only quantifiable measure in that list is the number of bugs and glitches.
Most of the things you listed are not quantifiable. I love the control scheme in Halo... you don't. How is that a fact versus opinion? It's two opinions. Your facts are nothing more than your own opinions.

I enjoyed all the Halo games, and this is from someone who fondly remembers Wolfentstein 3D and all the many many games leading up to the Halo franchise.
See below.


No. Controls depend on the person using the said controls. I could like a set of controls, and you not.
Horrendously incorrect. Games have lived and died based on how good/bad they control. What you're saying is that the controls on a Mugen Fighter are on par with Street Fighter IV Arcade Edition depending on who's controlling it? I hope not.

Innovation of systems depends on the time the said product was built. Yes, Doom had quite a bit of innovation, basically because it was the first of its kind. The original Halo had a lot of innovation, because, arguably, it was the first of its kind.
Not even close. Halo was the culimation of the entire FPS genre that came before it. It took all the ideas previously had, and brought absolutely zero Innovation of System to the genre at all. It in some areas, actually dumbed down (simplified) the systems to appeal to a wider audience that had troubles with more complicated FPS sytems.

Quantity of bugs depends on that persons personal experience with the game. Someone could get more bugs than others.
There is absolutely no truth in that statement what so ever. A game has the same number of glitches/bugs no mater who is playing it. Could they be found by someone more than someonelse? Sure, but that doesn't affect the over all number in any way.

Doom has a lot of originality because, again, first of its kind. The original Halo also had a lot of originality.
Again, no. Halo is a culmination of stories/gameplay from previous games in the genre and was more of a Simplified Copy of said games than anything original.
 
Ya, no. As someone that has read through the books and has a pretty good idea of the story, I think it's quite well written. Also, the combat is slower paced, but that's a good thing compared to, say, Call of Duty, where you run out, shoot something, die, then respond in about the time it takes to take a sip of your Monster.
There are only two shooters, CoD and Halo.

That's it.

Forever.
 

GasBandit

Staff member
I'd just like to say that trying to make Halo look good by comparing it to Call of Duty isn't exactly getting the job done.

I'd also like to say that in many ways, the blame for the state of Call of Duty lies squarely at the feet of the Halo Franchise, since it furthered the consolitis infection of the first person shooter genre that has led to so many of them being hallway combat simulators that are graphically advanced but have less freedom and range than Doom 1.
 
D

Danne

1. Halo has multiple control schemes. Play it however you want.

2. Halo was the first big console multiplayer game, and it basically defined all multiplayer games since then. The story for Halo has always been good. Not Mass Effect good, but that's not the point.

3. I'll give you that one.

4. See 3
Counterpoints
[DOUBLEPOST=1349994074][/DOUBLEPOST]
I'd just like to say that trying to make Halo look good by comparing it to Call of Duty isn't exactly getting the job done.

I'd also like to say that in many ways, the blame for the state of Call of Duty lies squarely at the feet of the Halo Franchise, since it furthered the consolitis infection of the first person shooter genre that has led to so many of them being hallway combat simulators that are graphically advanced but have less freedom and range than Doom 1.
Are you saying Halo is bad because it popularized a genre?
 
1. Halo has multiple control schemes. Play it however you want.

2. Halo was the first big console multiplayer game, and it basically defined all multiplayer games since then. The story for Halo has always been good. Not Mass Effect good, but that's not the point.

3. I'll give you that one.

4. See 3
2. No, that's Goldeneye.

I hated Goldeneye too at the time. I was playing Unreal when Goldeneye was getting huge.
 
D

Danne

There are only two shooters, CoD and Halo.

That's it.

Forever.
Lets all be honest here. CoD and Halo are tghe two currently most popular shooters. I love Ghost Recon, but the servers are getting more and more scarce. Same with ME3 Multiplayer.
 
1: You're missing the point yet again. It's not about control schemes, it's about how the gameplay is overall. Did you enjoy it? Did Azurephoenix? Sure. Were the controls more fluid/complex than games before it? No.
2: The only thing Halo did in Innovation of System was that it was the first big console FPS to hit the mainstream. That's like saying Justin Beiber is the best artist of all time. He's not, he's just the most popular right now.

I think you're misunderstanding me. I never said Halo was a bad game or a bad series. Your question was why so much Halo hate. It's because it's a game that got popular for being popular, not for being good. It's the same as why some people hate Nicki Minaj or Twilight.
 
D

Danne

2. No, that's Goldeneye.

I hated Goldeneye too.
Which series is still being made? Ya. Halo.

I'm not doubting Goldeneye. i loved the movie, and have the game for my N64. But, Halo popularized Xbox's system link, the first step towards online multiplayer.[DOUBLEPOST=1349994377][/DOUBLEPOST]
I think you're misunderstanding me. I never said Halo was a bad game or a bad series. Your question was why so much Halo hate. It's because it's a game that got popular for being popular, not for being good. It's the same as why some people hate Nicki Minaj or Twilight.
I hate Twilight. Never compare Halo and Twilight. Halo got popular because of how Epic it was. I listen to the first game's soundtrack on my Ipod. The story, for the time, was superb.
 
I hate Twilight. Never compare Halo and Twilight. Halo got popular because of how Epic it was. I listen to the first game's soundtrack on my Ipod. The story, for the time, was superb.
You may hate Twilight and love Halo but they're popular for the same reason. Taking ideas from previous things that were superior in most ways but more complicated and simplifying them down for the general public.

Telling Frank -Which series is still being made? Ya. Halo- is like saying -One Direction is better than The Beatles because they have more youtube hits-
 
Are you fucking telling me Goldeneye wasn't huge? Get the fuck out.

Halo was outsold by Goldeneye by millions of copies.

Goldeneye was the first massively popular console first person shooter. That's something that happened.
 
Status
Not open for further replies.
Top