Listening to fans is good, except you need to only listen to a small group of fans dedicated to making the game great. These people are generally known as playtesters and focus groups.Just read a thing where it said Bioware was looking to fix the choice mess made with Dragon Age 2 by listening to what the fans want.
DON'T FUCKING DO THAT!
Just don't make a shitty game for fuck's sakes. Don't make a game by committee. Make a game that's good and satisfying throughout. Fuck.
I did that mission on Republic side. You basically break him out of a prison. There's also one where you find HK-47. They're pretty blatant callbacks to keep people reeled in. Also there's a DLC mission you can buy to get your own HK companion.I just watched the Revan mission in The Old Republic.
Bioware needs to be gut punched and forgotten.
Yeah I could see that making things easier. I play the same in early bits of the game but once I can buy/find Ethers/Tents I generally don't worry much about conservation. I grind enough that gold is barely an issue so I have a pretty ample supply of restoratives. I think 7 was the first time I was remotely conservative of spells, but that was mainly due to leveling All Materias. Once those were at 3+ uses it wasn't an issue.I think the fact that I always played super conservative with my magic in all the FF games is one of the reasons that I was fine with the junction system.
This, as far as I can tell, is one of the main reasons 7 has spawned the legion of spinoffs and such. For a lot of people it was the first FF, hell, first JRPG, to really launch into the spotlight. There were tons of great RPG experiences to be had before it, but this one was the launching point for so many. It was the same when I was in high school. Most people my age that were into games got hooked on FF, FF2 or FF3, so generally 2 and 3 were held in higher regard. Those a bit younger than me were hooked with 7, and in rare cases 8. It also helped that both versions had PC releases (granted they were horrible ports that were ridiculously hard to run).I never had a Nintendo or Super Nintendo growing up, so my first exposure to Final Fantasy (apart from one gaming session on a buddy's SNES with FFII.... ahem... FFIV) was with Final Fantasy VII. We stayed up ALL NIGHT playing it through the first night he had it... his mom came out to the living room and found us all passed out in front of the TV (somewhere just outside Midgar, I believe).
I loved the Materia system, I loved how each character had a clearly-defined role... when I went back later and played FFVI, I just got overwhelmed by the number of characters.
FFVIII just never managed to get the same feeling from me that VII did, and I fully believe it's because I tie VII to one of the happiest times in my life.
Oh god random. It's all like "Oh you have a great deck with awesome unique cards? HAHAFUCKYOU let's see you play with one unique card and four crappy ones! Get ready to lose your unique!"I liked the card game. I did not like that fucking random rule spreading. FUCK. RANDOM.
It was actually supposed to be a completely separate game. The Laguna stuff was supposed to be a sequel to FF8.I liked the Laguna subplot. I wished it was the main plot.
Yeah, I've heard that before - kinda wish they followed through. Ah well.It was actually supposed to be a completely separate game. The Laguna stuff was supposed to be a sequel to FF8.
It ain't going to suck, itself.Judging from Capcom's treatment of the Mega Man series, I can only conclude that they hate games, gamers, and gaming in general, and are out to half-ass everything as much as possible.
I am going to play the hell out of this game.Saints Row 4 contains a romance system that rivals Bioware with it's complexity
Alex, what is "Lex Luthor stole 40 erotic cakes?"That's fucking terrible.