Got here a bit before 6:00am and am all alone so thought I'd take some pictures. A little behind the scenes of the animation lab, since @Celt Z asked about lunchboxes (I do not believe we have those, I had to look up what they were.)
These light desks are what I work on. I'm told they are actual historical Disney animators' desks and were donated to Cal State Fullerton when Disney originally planned to shut down their traditional animation division in the early 2000's.
The filming is done on Macs with Digicel Flipbook, using a setup of sony video cameras and lighting rig.
One of the rigs actually has a "property of Warner Bros. Studios" sticker on it, so I'm guessing these are also donated.
Finally here's my freshly filmed 4th ball bounce attempt. Getting there but probably will have to do it one or two more times before turning it in.
Fancy! Our equipment was far more primitive. This could be due to the fact I graduated 11+ years ago, and our school paid very little attention(and money) to our department. We were just starting to add digital filming (aside from having a dedicated PC lab for color/scanning/CGI/transfer to VHS). It makes me feel old and sad that you had to look up what a lunchbox is/was.On the other hand, we were given the chance to learn how to do everything, even in it's most basic, like shooting on an Oxberry and having to edit actual film by hand. Needless to say, it was a lot of extra, often frustrating, work.
Love the animation desks! That looks a lot more ergonomic than our flat tables with an embedded light box and a stool.
Day 2, with attempts 5, 6, and 7 of the ball bounce. The 5th I was attempting a teardrop shape for deformations and discovered it wasn't working for me. The 7th did the trick for the instructor and will be the one turned in.
Also the ball bouncing across the page. On my first attempt I seem to have filmed a few frames at the apex of the arch in the wrong order causing the ball to glitch.
Since you're only using key frames (I assume that's the project), I would exaggerate Mario's reactions a big more. There should be a little more squash n' stretch on the sigh, the reaction to the gift box, and the fire-run/
I didn't manage to polish it as much as I had hoped to, but I'm out of time and had to turn it in as it is. Maybe over summer I can redo it in flash. EDIT: Fixed external embedding, seems I unchecked that.
Ever the procrastinator, I went about 24 hours straight of painting to get my final and a few other late assignments finished on time for the portfolio review. It was actually a lot of fun and I'm considering making "24 hour painting" an annual challenge, or find out if there's an existing event similar to 24 Hour Comics Day.
The Concept Sketch
The Under Painting
Part way through colorization
Final painting. The lighting is bad and I should feel bad. Will reshoot it when the sun comes up.
I'd really like to go back and touch it up over summer. Yet another of my "rushed to turn in for the grade, not quite happy with it artistically" projects.
Character animation -
Shots beginning at 2:21, 2:25, 4:23 (walk cycle only), 4:36, 4:52, 4:55, 4:57, 5:00
Plum (The robot's pilot)
Mr. Hindsight at 0:58