Random Video Game Crap

So just out of curiosity, if it was a good game, well made by a company whose CEO hastily covered up his neo nazi connections, would you feel differently? Or to put it another way, what do you think about Ender's Game?
Nah, want nothing to do with Orson Scott Card shit either.
 
My take on it is this: if I -know- there is a reasonable chance that the money I'd pay for a product could reasonably be used to fund a cause that I am both aware of and don't believe in, it is my responsabiltiy to go without that product if I could reasonably do so. This is why I don't buy chick-fil-a, shop at Hobby Lobby, or enjoy a lot of products that normal Americans do... but still buy gas because gas is required to use my car, which I need for transportation to school.

However, that only regards to whether or not I'd BUY the product. I'm not going to dismiss the quality of a Chick-fil-a sandwich or whatever... if it's good, I'll acknowledge that. But I won't buy it. Ever.
 

GasBandit

Staff member
My take on it is this: if I -know- there is a reasonable chance that the money I'd pay for a product could reasonably be used to fund a cause that I am both aware of and don't believe in, it is my responsabiltiy to go without that product if I could reasonably do so. This is why I don't buy chick-fil-a, shop at Hobby Lobby, or enjoy a lot of products that normal Americans do... but still buy gas because gas is required to use my car, which I need for transportation to school.

However, that only regards to whether or not I'd BUY the product. I'm not going to dismiss the quality of a Chick-fil-a sandwich or whatever... if it's good, I'll acknowledge that. But I won't buy it. Ever.
I can understand that. Even if you don't like the creator, or want to patronize him monetarily, you have to acknowledge quality.

Say what you will about national socialism, those guys really knew how to make rockets. Which is how we got a space program. Operation Paperclip. Which is how we got GPS, all forms of long distance real-time communication, MRI tech, baby formula, velcro and tang.
 
I can understand that. Even if you don't like the creator, or want to patronize him monetarily, you have to acknowledge quality.

Say what you will about national socialism, those guys really knew how to make rockets. Which is how we got a space program. Operation Paperclip. Which is how we got GPS, all forms of long distance real-time communication, MRI tech, baby formula, velcro and tang.
That's not even going into the all the medical knowledge we got because of their experimentation on people in the concentration camps, especially as it relates to neurology and genetics. Or all the biological weapon research we quietly took from Japan after World War 2, which has been used to develop vaccines against powerful viruses and bacteria. A lot of people died awful deaths for this stuff, but I'd rather it be used to save lives in the future than forgotten and ignored.

Hatred is still an awful game and not worth anyone's time though.
 

GasBandit

Staff member
And so it begins...

[DOUBLEPOST=1434646571,1434646021][/DOUBLEPOST]@ThatNickGuy

In fallout 3, there's another vault (Vault 108) which was designed to fail. It didn't have enough supplies to make it until the vault was scheduled to open, and the vault's Overseer had a cancer that would kill him in 40 months. Vault 108 did, however, have 3 times the armory supplies as a normal vault.

It's not exactly clear to me how it came about, but apparently the inhabitants tried cloning to fix their problems, creating dozens of clones of one inhabitant, Gary. However, every clone would quickly turn psychotic or homicidal. Eventually they took over the vault and killed all the non-clones.

They only know how to say the word "Gary." But they use inflection to make it a way to communicate.

Some people say going into vault 108 is one of the creepiest parts of Fallout 3.

 

fade

Staff member
And so it begins...

[DOUBLEPOST=1434646571,1434646021][/DOUBLEPOST]@ThatNickGuy

In fallout 3, there's another vault (Vault 108) which was designed to fail. It didn't have enough supplies to make it until the vault was scheduled to open, and the vault's Overseer had a cancer that would kill him in 40 months. Vault 108 did, however, have 3 times the armory supplies as a normal vault.

It's not exactly clear to me how it came about, but apparently the inhabitants tried cloning to fix their problems, creating dozens of clones of one inhabitant, Gary. However, every clone would quickly turn psychotic or homicidal. Eventually they took over the vault and killed all the non-clones.

They only know how to say the word "Gary." But they use inflection to make it a way to communicate.

Some people say going into vault 108 is one of the creepiest parts of Fallout 3.

Man, reminds me of how awesome Fallout 3 was.
 

fade

Staff member
I read that the devs said that was in no way final, and they knew they were going to catch hell for it.
 
It's almost certain they'll try to make it more of an action RPG this time around... which isn't necessarily a bad thing (Kingdom Hearts does it well) but it's going to upset a lot of fans who still old-school JRPGs, something Bravely Default showed is still a viable audience.
 

GasBandit

Staff member
It's almost certain they'll try to make it more of an action RPG this time around... which isn't necessarily a bad thing (Kingdom Hearts does it well) but it's going to upset a lot of fans who still old-school JRPGs, something Bravely Default showed is still a viable audience.
As long as they let you click to skip summons and victory poses, classic JRPG would be fine and feel actiony.
 
It's almost certain they'll try to make it more of an action RPG this time around... which isn't necessarily a bad thing (Kingdom Hearts does it well) but it's going to upset a lot of fans who still old-school JRPGs, something Bravely Default showed is still a viable audience.
I bought a Playstation because of FF7. I showed the trailer to my little brother, who doesn't game anymore whatsoever and he just said, "Oh fuck me, I'm going to buy a Playstation 4 right now if that's coming out." I told him to hold off for a while since there's no chance it's coming out for like 2-3 years AT best. If they make it an action game, people like him and I will definitely be turned off.
 

GasBandit

Staff member
What if they put quick time events into the summons, and added fatality button sequences to the victory poses?
Ehhhh, FF8 introduced quicktime critical attacks, and I don't think it went over well. Not as badly as the "draw" magic system, but still it wasn't popular.
 
Ehhhh, FF8 introduced quicktime critical attacks, and I don't think it went over well. Not as badly as the "draw" magic system, but still it wasn't popular.
I don't think anybody minded pulling the trigger on the gunblade, considering how well liked Super Mario RPG was with MUCH higher quantity timed attacks.
 
I'd like to point out that the Shadow Hearts series is basically constant timing challenges (via the Judgement Ring) mixed into a turn based RPG and it's generally considered a classic of the genre, despite it's less than stellar sales when compared to the forerunners of that genre. You can literally build an entire game series about around a line during colored parts of a circle to do stuff and it's still fun. The gunblade has NOTHING on that.
 
Ehhhh, FF8 introduced quicktime critical attacks, and I don't think it went over well. Not as badly as the "draw" magic system, but still it wasn't popular.
Oh. I grew to hate FF7 as I played it, to the point where I don't want to play anything like it.


I still don't understand why I couldn't just use one of the resurrection potions on Aeris.

Also, I knew a lady who named her dog Tifa.



Yeah, that's all I have to say.
 

GasBandit

Staff member
Oh. I grew to hate FF7 as I played it, to the point where I don't want to play anything like it.


I still don't understand why I couldn't just use one of the resurrection potions on Aeris.
As I understand it, Phoenix Downs are like Senzu Beans. You can use them on people who are knocked out/unable to fight, but if you're dead, you're dead. All those times you used them in combat, the characters were just mortally wounded, not yet quite dead (which is why once all 3 characters were KO'd it was game over, they died then). When Baluf plot-died in FFV, the party tried using Curaga, Raise, Phoenix Down, and Elixir (and the kitchen sink practically) to bring him back, but he was gone. So there's precedent for there not being actual immortality-in-a-can in Final Fantasy.

Aaand so much for my earlier attempts not to spoil it for the one person who hasn't played it yet. heh.
 

GasBandit

Staff member
I used to play FF7 late at night, and would constantly fall asleep during summons.
College buddy of mine had Knights of the Round and W-summon. Most. Boring. Thing. Ever. Thank god Quadra Magic didn't work on that summon.

He did try Quadra Magic W-Summon Bahamut Zero, but I told him I'd murder him in his sleep if he made me sit through that any more after the first time.

But yeah, the worst part of fighting Sephiroth was having to wait for Supernova to cycle all the way through, over and over and over again.
 
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I used to play FF7 late at night, and would constantly fall asleep during summons.
I guess that is one change I'd make in the remake: make summons work more like in 10 or 12, where they come onto the battlefield, replace most of the party, and then take over for awhile. Making them long, uninteractable cut-scenes isn't what I'd want anymore and making them into their own characters you could develop would make earlier summons more viable in the late game.
 

GasBandit

Staff member
I guess that is one change I'd make in the remake: make summons work more like in 10 or 12, where they come onto the battlefield, replace most of the party, and then take over for awhile. Making them long, uninteractable cut-scenes isn't what I'd want anymore and making them into their own characters you could develop would make earlier summons more viable in the late game.
It'd still be fine, if they want to try to strut their artistic stuff as hard as possible and push technological limits (which is what the point of it was back then, it was the first 3D polygonal FF game after all), just so long as they make the sequences skippable.
 
College buddy of mine had Knights of the Round and W-summon. Most. Boring. Thing. Ever. Thank god Quadra Magic didn't work on that summon.

He did try Quadra Magic W-Summon Bahamut Zero, but I told him I'd murder him in his sleep if he made me sit through that any more after the first time.

But yeah, the worst part of fighting Sephiroth was having to wait for Supernova to cycle all the way through, over and over and over again.
No Quad Magic, but you could Mimic the W-Summon. It was the easiest way to beat the Weapons and made the fights a real chore to sit through.
 
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