[PC Game] Bioshock Infinite (beware of spoilers)

I did the same thing with the mission arrows. I still have one safe in the beginning that I wasn't able to get back and open because I didn't have enough lockpicks. They usually only have money in them, though.
I think we missed the same.

I saw Jay's complaints about the ease. I didn't even realize there's a thing called 1999 mode, which is apparently Bioshock Infinite played as if it's System Shock 2, with a steep difficulty curve, specializations, and permanence in how you play. Sounds a little rough for me, but anyone wanting a more hardcore experience should look into how to unlock that difficulty selection.

From an article on it:

To the more hardcore among us, Levine thinks the new mode will be a welcome return, demanding and challenging. "This mode is not going to feel like BioShock", he warned. There will be rage quits. Controllers will be thrown, even among the hardcore.
 
Read another mind-bend on the ending's implications for the game:

One comment I saw somewhere remarks on the nature of this having all happened before and failed, many times, hence the Heads tally on Richard Lutece near the beginning. But something added onto that is that every time we get a game over--that was one of those failures. In the next try, we make different choices and maybe fail again, maybe not (considering the ease of the game, probably not). That's pretty crazy integration of game mechanics into a complex plot. Not as fluid as what goes on in the big reveal to the first game and our roles as game players, but still crazy.
 
Read another mind-bend on the ending's implications for the game:
One comment I saw somewhere remarks on the nature of this having all happened before and failed, many times, hence the Heads tally on Richard Lutece near the beginning. But something added onto that is that every time we get a game over--that was one of those failures. In the next try, we make different choices and maybe fail again, maybe not (considering the ease of the game, probably not). That's pretty crazy integration of game mechanics into a complex plot. Not as fluid as what goes on in the big reveal to the first game and our roles as game players, but still crazy.
If they actually assume infinite universes, you've failed infinite times. Of course, there's also an infinite amount of every character and every combination there-of.
 
I haven't even played! How can I possibly spoil anything!? :p I don't really see anything spoilery in the non-spoiled text of my message; everything there is true for any universe with
"infinite" realities. And that surely isn't a spoiler given the title of the game is "infinite"?

That said, spoilered.
 
I haven't even played! How can I possibly spoil anything!? :p I don't really see anything spoilery in the non-spoiled text of my message; everything there is true for any universe with
"infinite" realities. And that surely isn't a spoiler given the title of the game is "infinite"?

That said, spoilered.
Infinite realities isn't something the game touches on until halfway through. It is, indeed, a spoiler.
 
By reading the other spoilers and responding to them, I suspect.

Yes, I know. Obviously. I was being facetious. Still, when I heard the title "Bioshock: Infinite" this aspect of the story was exactly what I thought it would be. Not the story per se, not whatever special little twists and turns there are and whatever, but I heard that title, and I knew that that would, in some way, be part of the narrative. Saying "the title has some bearing upon the actual content" should not be something people consider a spoiler. Harry Potter and the Halfblood Prince can be spoiled by saying Batman kills Gandalf on page 663, I can hardy spoil it by announcing Harry Potter's in the book and there's someone, probably a Prince or someone named Prince, who's a halfblood and who plays an important role. Have we really evolved so far towards the point that subtitles have no connection whatsoever with the actual content that explaining the title is a spoiler?

I do, of course, admit that there are gradations. Say, the third book of Eragon is called "Brisingr", which is the Old Tongue word for Fire. Assuming fire and magic are somehow present in the book is not a spoiler. Saying what Brisingr is the name of
It's his new sword
is a spoiler. I didn't make a fuss nor am I now, I'm all in favour of spoilering what I said and I should haev done so in the first place. Still, I do maintain that I didn't say anything that couldn't be thought by anyone who hasn't read a single spoiler.
 

Necronic

Staff member
I played the game on hard from the start and I'm glad I did. The game is not particularly challenging, although there is one boss that you fight repeatedly that is particularly hard. One beef I had with the game was that the possession vigor was too powerful later on when you get it upgraded. Same goes for the carbine, I pretty much constantly used that gun after I got it. The one thing that was just insanely hard were the Handymen, until I realized I could just chain stun them with Ravens.

All in all though it was an incredible game. I generally never play a game for the story, this one was worth it.
 
So, to sum up Bubble's feelings, he admits that he's wrong, while Arty the same time arguing that he's not wrong, while at the same time arguing that he's not arguing.
 
Just wanted to say really quick that there was one thing I liked in Bioshock Infinite way more then the first game.


The city actually starts out feeling like a city. You kind of see how the people live around the place, so it makes it more powerful when everything goes to shit later on. Bioshock was a great game, but when I started playing it, and I saw the shadow of that guy trying to escape, I always assumed I was going to see way more people that were not hideous splicers attempting to live normal lives, with houses and shops. In the end though, you almost never did. All the "regular" people only talked over intercom or walkie-talkie for half the game, and the few times you did see regular people they pretty much get murdered five seconds later.
 
So, I played through the OG Bioshock.

Rapture is more fun to explore than Columbia. The combat and vigors are way more fun in Infinite. The first half of Bioshock is better than the first half of Infinite, while the latter half of Infinite is waaaaaaay better than the latter half of Bioshock. Infinite is missing a Sandor Cohen and Fort Frolic (the absolute highlight of Bioshock other than the tweest). There's some real dopey shit at the end of Bioshock. You become a Big Daddy, but they don't even bother to change your hands after you put on the suit. You're looking out a Big Daddy helmet but your hands are still tattoo hand and knit sweater. At least until you go up the elevator for one of most out of place boss battles outside of Deus Ex, at which point, apparently you aren't a Big Daddy anymore or something?
 
Dude, Frank, that was actually something I didn't know about the second half of Bioshock yet. It's pretty much what Spoiler Tags were invented for :p
 
If you're in here, reading and or discussing Bioshock Infinite, it's kind of implied you know something about it's 6 year old predecessor. That post even begins with me talking about playing the original game. I feel no sympathy for you.
 
I gotta agree with Frank. The currently rule for Spoilers is...

Spoilers. A \"spoiler\" is a statement or piece of information that gives away information about the story of a book or film. An Ambush Spoiler is a spoiler in a thread which does not use our spoiler tag in a thread that has not been marked as having spoilers. There is a certain statute of limitations on what can and cannot be spoilered. Things which are common knowledge (IE: Darth Vader is Luke Skywalker's father, Hamlet dies at the end of the play, etc.) can safely be left unspoilered. Basically if it's over a year old it should be safe.
This is a thread about the third game in a series, with the first title being released over 6 years ago. More over, it's about a game that was a smash hit, selling millions of copies, and it's reasonable to assume most of the people who frequent this thread would know about the contents of that game. It's a bit unfair to complain about such minor spoilers.

Though really, I think Dave needs to update the Spoilers thing for the rules. The Walking Dead thread rose the question about adaptions and we've basically decided that you shouldn't talk about stuff from the original source unless it's something that already happened in the show (without clearly labeling it) and we're still getting complaints about spoilers. It needs to be clearer what we are and aren't allowed to do because I'm kinda getting tired of fighting about it. It keeps popping up.
 

Dave

Staff member
I think the statute of limitations has run out on the original Bioshock games. I'd say a year is a reasonable timeframe.
 
*shrug* I got called out for speculating about a game I haven't played yet; but someone spoiling an entirely different game is not a problem? That makes sense. I have every intention of playing through the 3 Bioshocks at some point in time, and honestly I don't really mind spoilers that much (otherwise I wouldn't be reading them).

However, to me it seems illogical. In a thread called "Bioshock: Infinite" I expect spoilers about Bioshock: Infinite, hopefully behind spoiler tags. I don't expect spoilers for Age of Empires 3 or the first Bioshock.

Also, we've been over this discussion many a time and the general consensus was that a year is not enough, because it's nearly impossible to stay up to date with all current games, movies, comics, book and series.
Also, also, the last book of A Song of Ice and Fire has been out for over a year now, andi t's "related media" just as much as Bioshock 1 is related to Bioshock 3, so can I go into the "Game of Thrones" thread and openly, without spoilertags, write about how

I'm not kidding, in there are actual serious spoilers for the tv show
Errr, I dunno. Jamie loses his hand, Jeffrey chokes to death, Stannis saves the Wall, Ygritte dies, and on and on and on
? No, that would be seriously spoilerific.

Anyway, I'll just accept that I'm all alone in thinking it makes more sense to spoiler-tag things NOT related to the topic at hand than those that do.
 

Dave

Staff member
The problem is that the show and the books are two different mediums while the Bioshock games are directly related. Like the Walking Dead. Right now the stories have diverged a LOT so putting stuff about the book into the show thread probably needs a spoiler and visa-versa.
 
Good of Jeff Gerstmann to know he's going to be on camera and do his best impression of a disheveled hobo
 
So, I played through the OG Bioshock.

Rapture is more fun to explore than Columbia. The combat and vigors are way more fun in Infinite. The first half of Bioshock is better than the first half of Infinite, while the latter half of Infinite is waaaaaaay better than the latter half of Bioshock. Infinite is missing a Sandor Cohen and Fort Frolic (the absolute highlight of Bioshock other than the tweest). There's some real dopey shit at the end of Bioshock. You become a Big Daddy, but they don't even bother to change your hands after you put on the suit. You're looking out a Big Daddy helmet but your hands are still tattoo hand and knit sweater. At least until you go up the elevator for one of most out of place boss battles outside of Deus Ex, at which point, apparently you aren't a Big Daddy anymore or something?
I think Fink was supposed to be Infinite's Sander Cohen. He wasn't, but I think that was the parallel in place.

Bioshock's atmosphere and writing are astonishing, while I'd say combat is a lot better in Infinite. The first game is superior in my mind, but only by a little bit. First one certainly had the superior antagonist
And even the game itself suffers once it switches antagonists
but Infinite has much more interesting protagonists. Regardless of what goes on in the game, Jack is pretty much a blank slate, with only one line of dialogue to set up how you perceive him aside from the Little Sister choices you make through the game.
 
I think the genie's almost out of the bottle. I put a spoiler warning on the thread. Note: that's not permission to stop using the spoiler tag. People talking around spoilers, though, may be inadvertently spoiling stuff for those who want to go in completely blank slate.
 
I think the genie's almost out of the bottle. I put a spoiler warning on the thread. Note: that's not permission to stop using the spoiler tag. People talking around spoilers, though, may be inadvertently spoiling stuff for those who want to go in completely blank slate.
That's why I stopped reading the thread the moment people even said they were finished with the game until I'd finished it too. They didn't have to say anything about its contents, but their reactions could give something away, even if it's just feelings about it. "I won't spoil anything, but ..." inevitably always spoils something, even if it isn't the plot.

I think that due to the level of discussion going on, this ending won't be as well-kept a secret as the story of the original Bioshock. One thing I do love ...
The game's ending gives you pretty much all the info you need. There's not much of anything ambiguous about it. Replaying the game then isn't about understanding the ending--it's seeing how the ending makes so much other stuff you witnessed earlier make a lot more sense.
 
Just finished it a bit ago. Wow.

My personal setup was Undertow/Shock Jockey and Carbine/Volley Gun. Sometimes I'd swap the Volley Gun for a Shotgun or RPG, but that Carbine was in my hands from the moment I found it till the end of the game. Fully upgraded it's a fantastic gun. Undertow was nice for snagging those guys that'd stay on barges/ledges, especially when I bumped it to multi-grab. SJ is just overpowered as hell.
 
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